Assassins Creed Producer Jade Raymond Joins EA And Heads New Studio Motive




Assassins Creed
Former Assassin’s Creed producer Jade Raymond has upped sticks and joined EA. The Watch Dogs and Splinter Cells: Blacklist overseer knows a thing or two about AAA gaming, and she’s starting a new EA studio in Montreal, dubbed Motive Studios.
Raymond’s a big force in the big-budget gaming space, and the exciting news is she’s teamed up with Amy Hennig to help work on the upcoming Visceral Star Wars game. Hennig is an industry veteran who left Naughty Dog for EA last year, having overseen the creation of four Uncharted games. The pair will now be working together on the as-yet-untitled new Star Wars game.
I love change and challenge, and the time is right to try something entirely new,” Raymond said. “I cannot think of a more exciting time to be a part of EA than right now.
In the first conversations I had with Patrick Söderlund, we talked about the games we love and the opportunities we saw for the future. We talked about how EA wants to deliver more innovative experiences and more of what players are asking for. It’s energizing to see EA today bringing more passion than ever to the games they make, and passion to getting it right for players.
Getting back to what I love about making games, creating a new studio, working alongside world-class developers, ideating new IP and being a part of Star Wars... this is going to be fun.
Raymond will now be leading both Motive in Montreal and Visceral Games in California. Aside from the Star Wars project, Motive will also lend a helping hand to BioWare Montreal and also work on its own, entirely new projects.
It’s a big coup for EA then, and the prospect of Hennig and Raymond working together on a Star Wars title has us itching to see more.

Comments